Thursday, September 24, 2015

The Mongol Population Invasion Equation

       (Submission #1)

       When I last left off, I was in the middle of embassy talks with pretty much every empire in the game. No mas. Destruction, pillage, and chaos is now the name of the game in Mongolia. I went to war with Harun al-Rashid of Arabia, after he wouldn't help me take somebody else out. We eventually reached an agreement, but not before we both lost troops. Lots of troops. 
     
          The biggest war that I fought, was against Isabella and Spain. She wouldn't help me, and she was an overall pain, so she had to go. Spain's 4 cities compared to my 2 fared a problem, but I sent 80% of my troops to take out their smallest civilization. I lost 50% of those troops, and according to math, that's a lot of lost troops. I did notice that all 4 of Spain's cities were bunched up together. 
          
          The role of population, as I have saw, is very minimal other than the fact that the more people you have in a city, the faster you can upgrade troops or build certain things. As far as I have seen, my population hasn't decreased, but I can guess that it can rise faster with more food coming into the city and the happiness level rising.
(Screenshot wouldn't work, so shoddy iPhone pics will have to suffice.)


          My population, or what's left of it, is settled on the river/ocean area. The more my city grows, the more land I have to work with. Hopefully, eventually, both of my civilizations will converge and make one super power on the water. When I was battling Spain, I noticed, as mentioned above, that their cities are all close together. I think this has to do with a possible war scenario. If one of their cities are being attacked, it will take a shorter amount of time to get there from other cities.

          If I can get some videos to work, then this blog will be more interesting. I'm telling the truth about my misadventures, I swear!
-Dustin

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