Thursday, November 12, 2015

Posted Behind the Castle Walls: My Citizens are Hermits

Required Post #4
Ah Karakorum.  The Mongol Empire's capital.  The center of hell for other empires.  It has a whopping 12 citizens, 12!  Living within the walls are a cannon unit and a worker, that's it.  There's no way of telling if the citizens are male or female, what their histories are, etc.  Simply, they are numbers on a board, deciding if what I am doing for them is acceptable or not.


<----Karakorum, since it is the capital of the empire, has the option to produce a great person, and more variety of great people.  They are created, I think, by so many turns and having a set amount of culture.  They can be used to create works of art, making city-states friendly, and creating a variety of trade.  When they do these things, it can provide more money, culture, or science for your empire, depending on what kind of great person it is.

It is also possible to have another area in your empire have more citizens than your capital.  I believe that this is because some areas are closer to more resources or have more resources in their borders.

The more culture you have, the more variety of social policies you can decide for your empire.  Also it expands your borders, making more resources around you possible to use.  The only con I can think of is that your borders will be closer over time to empires' around you, causing potential problems.

Historical Accuracy and the Inquisition

Friday 11/6-Mongol owned territories=2
Saturday 11/7-Mongol owned territories=5
Sunday 11/8-Mongol owned territories=6

So some things have happened.

I know own Baghdad and Toledo.  The one historically accurate thing that I have encountered, taking over Baghdad as the Mongols, didn't take long at all, especially with 4 musketmen, a cannon, and a trebuchet.

Toledo was taken with the same approach, although much much harder.  Isabella is a word with a capital B, and i'm tired of her crap. She starts fights, loses said fights, and begs for a treaty to be made.  THEN SHE DENOUNCES ME AGAIN.  This goes on and on and on, worst neighbors ever.

I am excited to announce that I have made the Mongols last longer than the 162 years that they had in the real world GENGHIS KHAN GENGHIS KHAN GENGHIS KHAN

Friday, October 30, 2015

I Am an Emperor! J.K. Just Mediocre.

Post #3

If asked 'do politics play a role in Civ V?', I would say you're crazy and proceed to rant about the Spanish.

My empire, AKA the Mongolian Experience, dabbles in politics on a turn-ly basis.  Between several city states and a couple of empires including Greece, I am in constant contact with other rulers.  For most of the game, diplomacy is important for trade and overall transportation across the map.  For the Mongols, the only diplomacy I see is when countries go to war with me, or I them.  

As of this writing, this logo, that of the Spanish, is shown the most throughout the game.  80% of Spain's territory borders mine, and we are in constant border wars with each other.  

Power struggles are a real thing in the game, like really real.  If you are not 'friendly' with other territories, then you can not partake in open borders with them, which means that you have even longer to get somewhere.

Thursday, October 8, 2015

Life as the Mongolian Napoleon


*Between other coursework, actual work, and overall life in general, play time has decreased. Viewer discretion is advised.*


          Speaking for my empire, which is a hot mess at this point, we do not have many networks of exchange.  Our land, which has an immense amount of farmland and river areas, are not being used for those things.  Instead, I'm building an army, taking that army, and losing most of that army in stupid skirmishes across the map.

          The more production you have within your empire, the better chance that you will be able to trade with more empires.  This leads to an economic boom and possibly more food for your empire, providing that the plots that you are developing are food-based.

          Much like the Silk roads and other trade routes we discussed in class, there are trade routes that occur within the game.  Nobody has sent one to my empire, but you can visibly see them crossing lands.  The only trade that has been done between my empire and others is for embassies.   

Thursday, September 24, 2015

The Mongol Population Invasion Equation

       (Submission #1)

       When I last left off, I was in the middle of embassy talks with pretty much every empire in the game. No mas. Destruction, pillage, and chaos is now the name of the game in Mongolia. I went to war with Harun al-Rashid of Arabia, after he wouldn't help me take somebody else out. We eventually reached an agreement, but not before we both lost troops. Lots of troops. 
     
          The biggest war that I fought, was against Isabella and Spain. She wouldn't help me, and she was an overall pain, so she had to go. Spain's 4 cities compared to my 2 fared a problem, but I sent 80% of my troops to take out their smallest civilization. I lost 50% of those troops, and according to math, that's a lot of lost troops. I did notice that all 4 of Spain's cities were bunched up together. 
          
          The role of population, as I have saw, is very minimal other than the fact that the more people you have in a city, the faster you can upgrade troops or build certain things. As far as I have seen, my population hasn't decreased, but I can guess that it can rise faster with more food coming into the city and the happiness level rising.
(Screenshot wouldn't work, so shoddy iPhone pics will have to suffice.)


          My population, or what's left of it, is settled on the river/ocean area. The more my city grows, the more land I have to work with. Hopefully, eventually, both of my civilizations will converge and make one super power on the water. When I was battling Spain, I noticed, as mentioned above, that their cities are all close together. I think this has to do with a possible war scenario. If one of their cities are being attacked, it will take a shorter amount of time to get there from other cities.

          If I can get some videos to work, then this blog will be more interesting. I'm telling the truth about my misadventures, I swear!
-Dustin

Wednesday, September 2, 2015

Taking the world by storm...or at least a light drizzle.

"It is not sufficient that I succeed...all others must fail." -Genghis Khan


Session time: 1 hour 30 min.


Welcome to the first post in Let's Play: Civ V! As a student, I am required to make 5 blogs about my time here in Civ V. As a gamer, I'll be here much more than 5. Being able to play a game like Civ V as part of a class was unexpected, but very welcoming. Having said that, let's jump into the action in the first session!

After starting the game, I was faced with one of the biggest challenges of the game: character selection. Looking through the choices, only one name stuck out: Mongolia, led by none other than Genghis Khan. Not only was Mongolia a huge empire, but I'm a South Park fan and am always looking to add the City Wok guy in any place.


While I was exploring, I came across the Byzantine Empire, led by Theodora. After exploring the diplomacy tool with Theodora, I struck an alliance with her, as well as traded embassies for our empires. I also set up an embassy with Alexander of the Greeks. During/Following these actions, I got rid of a couple of Barbarian encampments, which was pretty easy considering they're in the game to be cannon fodder.

Yes it took me an hour and a half for all this, but I'm new so leave me alone.

Hope you enjoyed the first post! Hopefully in the next post I'll be able to put some videos or pictures relating to my adventures in the game, but until then so long!

-Dustin